Народ, помогите запустить Call of Duty - United Offence для игры по сети.
Когда начинаю запускать сервер выдает следующую ошибку
Цитата: Fatal Error
2 sound file(s) are missing or in a bat format
хотя игрушка установилась без проблем, и не о каких ошибках не сообщала, попробовал посадить английскую версию, но та же ситуация. После ошибки выдает следующее ...
Цитата: CODUO MP 1.41 build win-x86 Aug 23 2004
----- FS_Startup -----
Current language: english
Current search path:
W:\Games\Call of Duty - United Offence\uo\z.pk3 (38 files)
W:\Games\Call of Duty - United Offence\uo\pakuo06.pk3 (12 files)
W:\Games\Call of Duty - United Offence\uo\pakuo05.pk3 (3 files)
W:\Games\Call of Duty - United Offence\uo\pakuo04.pk3 (7646 files)
W:\Games\Call of Duty - United Offence\uo\pakuo03.pk3 (2271 files)
W:\Games\Call of Duty - United Offence\uo\pakuo02.pk3 (507 files)
W:\Games\Call of Duty - United Offence\uo\pakuo01.pk3 (1652 files)
W:\Games\Call of Duty - United Offence\uo\pakuo00.pk3 (6231 files)
W:\Games\Call of Duty - United Offence/uo
W:\Games\Call of Duty - United Offence\main\z.pk3 (281 files)
W:\Games\Call of Duty - United Offence\main\paka.pk3 (41 files)
W:\Games\Call of Duty - United Offence\main\pak9.pk3 (149 files)
W:\Games\Call of Duty - United Offence\main\pak8.pk3 (235 files)
W:\Games\Call of Duty - United Offence\main\pak6.pk3 (3 files)
W:\Games\Call of Duty - United Offence\main\pak5.pk3 (4858 files)
W:\Games\Call of Duty - United Offence\main\pak4.pk3 (1668 files)
W:\Games\Call of Duty - United Offence\main\pak3.pk3 (1985 files)
W:\Games\Call of Duty - United Offence\main\pak2.pk3 (391 files)
W:\Games\Call of Duty - United Offence\main\pak1.pk3 (2197 files)
W:\Games\Call of Duty - United Offence\main\pak0.pk3 (12816 files)
W:\Games\Call of Duty - United Offence/main
W:\Games\Call of Duty - United Offence\uo\localized_english_pakuo00.pk3 (2561 files)
localized assets pak file for english
W:\Games\Call of Duty - United Offence\main\localized_english_pak1.pk3 (2183 files)
localized assets pak file for english
W:\Games\Call of Duty - United Offence\main\localized_english_pak0.pk3 (724 files)
localized assets pak file for english
File Handles:
----------------------
48452 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 2.40 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: renat
IP: 192.168.0.4
IP: 10.0.1.1
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...55 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
NVIDIA detectedInitializing OpenGL extensions
...using OpenGL 1.2 draw element range
...using OpenGL 1.3 texture add environment mode
...using OpenGL 1.3 texture combine environment mode
...using OpenGL 1.3 texture dot3 environment mode
...using OpenGL 1.3 cube map textures
...using GL_ARB_vertex_program
...GL_NV_texture_shader not found
...using GL_NV_register_combiners
...GL_NV_register_combiners2 not found
...using WGL_EXT_swap_control
...using OpenGL 1.3 multitexture
...using GL_EXT_compiled_vertex_array
...using OpenGL 1.2 normal rescaling
...GL_ATI_pn_triangles not found
...GL_ARB_vertex_buffer_object not found
...using GL_NV_fog_distance
...using GL_NV_vertex_array_range
...using GL_NV_vertex_array_range2
...using GL_NV_fence
...GL_ATI_vertex_array_object not found
...GL_ATI_fragment_shader not found
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440 with AGP8X/AGP/SSE2
GL_VERSION: 1.4.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_render_texture_rectangle
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 2
picmip2: 2
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: enabled
Fog Mode: GL_EYE_RADIAL_NV
Allocated 0 MB of AGP memory for vertex data
Initializing Shaders
----- finished R_Init -----
------- Miles sound system initialization -------
Attempting 44 kHz 16 bit stereo sound
2D provider initialized at 9436800 0 89455988
available 3D providers:
Aureal A3D Interactive (TM)
Aureal A3D 2.0 (TM)
DirectSound3D Software Emulation
DirectSound3D Hardware Support
DirectSound3D 7+ Software - Pan and Volume
DirectSound3D 7+ Software - Light HRTF
DirectSound3D 7+ Software - Full HRTF
Creative Labs EAX 3 (TM)
Creative Labs EAX 2 (TM)
Creative Labs EAX (TM)
RAD Game Tools RSX 3D Audio
Dolby Surround
Miles Fast 2D Positional Audio
using 3D provider 'Miles Fast 2D Positional Audio'
32 max 3D channels
------- Miles successfully initialized -------
--- Common Initialization Complete ---
Working directory: W:\Games\Call of Duty - United Offence
RE_Shutdown( 0 )
------ Server Initialization ------
Server: mp_arnhem
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
W:\Games\Call of Duty - United Offence\uo\z.pk3 (38 files)
W:\Games\Call of Duty - United Offence\uo\pakuo06.pk3 (12 files)
W:\Games\Call of Duty - United Offence\uo\pakuo05.pk3 (3 files)
W:\Games\Call of Duty - United Offence\uo\pakuo04.pk3 (7646 files)
W:\Games\Call of Duty - United Offence\uo\pakuo03.pk3 (2271 files)
W:\Games\Call of Duty - United Offence\uo\pakuo02.pk3 (507 files)
W:\Games\Call of Duty - United Offence\uo\pakuo01.pk3 (1652 files)
W:\Games\Call of Duty - United Offence\uo\pakuo00.pk3 (6231 files)
W:\Games\Call of Duty - United Offence/uo
W:\Games\Call of Duty - United Offence\main\z.pk3 (281 files)
W:\Games\Call of Duty - United Offence\main\paka.pk3 (41 files)
W:\Games\Call of Duty - United Offence\main\pak9.pk3 (149 files)
W:\Games\Call of Duty - United Offence\main\pak8.pk3 (235 files)
W:\Games\Call of Duty - United Offence\main\pak6.pk3 (3 files)
W:\Games\Call of Duty - United Offence\main\pak5.pk3 (4858 files)
W:\Games\Call of Duty - United Offence\main\pak4.pk3 (1668 files)
W:\Games\Call of Duty - United Offence\main\pak3.pk3 (1985 files)
W:\Games\Call of Duty - United Offence\main\pak2.pk3 (391 files)
W:\Games\Call of Duty - United Offence\main\pak1.pk3 (2197 files)
W:\Games\Call of Duty - United Offence\main\pak0.pk3 (12816 files)
W:\Games\Call of Duty - United Offence/main
W:\Games\Call of Duty - United Offence\uo\localized_english_pakuo00.pk3 (2561 files)
localized assets pak file for english
W:\Games\Call of Duty - United Offence\main\localized_english_pak1.pk3 (2183 files)
localized assets pak file for english
W:\Games\Call of Duty - United Offence\main\localized_english_pak0.pk3 (724 files)
localized assets pak file for english
File Handles:
----------------------
96904 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Aug 23 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
Going from CS_FREE to CS_CONNECTED for Unknown Soldier (num 0 guid 0)
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440 with AGP8X/AGP/SSE2
GL_VERSION: 1.4.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_render_texture_rectangle
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 2
picmip2: 2
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: enabled
Fog Mode: GL_EYE_RADIAL_NV
Allocated 0 MB of AGP memory for vertex data
Initializing Shaders
----- finished R_Init -----
Sound file 'sound/misc/mouse_click.wav' not found
WARNING: loaded sound file 'sound/misc/mouse_click.wav' couldn't be read
Sound file 'sound/misc/mouse_over.wav' not found
WARNING: loaded sound file 'sound/misc/mouse_over.wav' couldn't be read
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
==== ShutdownGame ====
---------------------------
Hunk_Clear: reset the hunk ok
2 sound file(s) are missing or in a bad format
Два следующих файла:
'sound/misc/mouse_click.wav'
'sound/misc/mouse_over.wav'
проверил, воспроизводятся исправно, так в чем же пробла??