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» Empire Earth 2 / Empire Earth 2: The Art of Supremacy
Empire Earth II - v1.20 Patch (US) - 36.8 mb
Empire Earth II - v1.20 Patch (UK) - 18.5 mb
Empire Earth II - v1.20 Patch (German) - 18.6 mb
Empire Earth II - v1.20 Patch (French) - 18.6 mb
1.20 PATCH UPDATES
- New GameSpy lobby
- Added ladder and rankings system
- Added cut / paste functionality to in-game lobby
- Increased character buffer to accommodate longer chat messages for in-game lobby
- Added end-user scenario scripting system
- Added documentation / example for making scripted scenarios (located in Scripting Docs folder)
- Added bonus skirmish maps
- Added an option for a simplified hot key map
- CTRL+ALT+S will save the game
- Ctrl+Alt+Q – quit to main screen from anywhere
- Geography defaults to Random in skirmish setup
- Added Random options for Rivers, Forestation, and Elevation (all default to Random)
- Added an option to save favorite skirmish settings
- Added profanity chat filter
- Improved unit balance
- Animals provide more food
- Wall / tower sections can be selected more easily
- All selected Wall Connectors will now upgrade to Wall Towers when the upgrade is selected, within resource and territory limits
- Fixed bug with Attack Move where Ctrl+Right-Click with an enemy under the cursor was interpreted as an Attack order
- Fixed Helicopters getting stuck on bridges
- Fixed user's online name appearing as (null) to other players
- Fixed incorrect unit titles in stats across multiple epoch games
- Added epoch name to next epoch numerals
- Fixed dead animal reappearing / replaying animation
- Fixed team placement on continents
- Fixed HERCs firing sound / ammo type issue
- Game won't launch game if everyone is set as an observer
- Updated art for modern Turkish infantry units
- De-intensified weather effects for better visual recognition of units and buildings
- Disabled scroll reset when new text is added to chat box
- Fixed citizens not continuing to hunt after harvesting an animal
- Improved pathing: units use roads more intelligently now
- Rams are now placed at the front of formations
- Mixed groups of ranged units and rams will no longer cause rams to spin in place when the group is ordered to attack
- Units ordered to attack move which are already attacking something will NOT STOP attacking their target
- Medics ordered to attack move with a group of combat units will now stop as soon as any unit can attack, and will heal their group members
- Improvements to AI building walls / roads
- AI units won't get stuck in Hold Position anymore
- Deathmatch improvement - AI won't autobuild warehouses
- AI won't try to build a wonder if they're under siege
- Fixed bug where AI would start construction of the same wonder multiple times
- AI deathmatch improvement: Devotes less citizens to wall buildings so as to get military buildings up faster
- AI deathmatch improvement: Upgrades units to veteran/elite more frequently
Thanks: _http://worthplaying.com
Empire Earth II - v1.20 Patch (UK) - 18.5 mb
Empire Earth II - v1.20 Patch (German) - 18.6 mb
Empire Earth II - v1.20 Patch (French) - 18.6 mb
1.20 PATCH UPDATES
- New GameSpy lobby
- Added ladder and rankings system
- Added cut / paste functionality to in-game lobby
- Increased character buffer to accommodate longer chat messages for in-game lobby
- Added end-user scenario scripting system
- Added documentation / example for making scripted scenarios (located in Scripting Docs folder)
- Added bonus skirmish maps
- Added an option for a simplified hot key map
- CTRL+ALT+S will save the game
- Ctrl+Alt+Q – quit to main screen from anywhere
- Geography defaults to Random in skirmish setup
- Added Random options for Rivers, Forestation, and Elevation (all default to Random)
- Added an option to save favorite skirmish settings
- Added profanity chat filter
- Improved unit balance
- Animals provide more food
- Wall / tower sections can be selected more easily
- All selected Wall Connectors will now upgrade to Wall Towers when the upgrade is selected, within resource and territory limits
- Fixed bug with Attack Move where Ctrl+Right-Click with an enemy under the cursor was interpreted as an Attack order
- Fixed Helicopters getting stuck on bridges
- Fixed user's online name appearing as (null) to other players
- Fixed incorrect unit titles in stats across multiple epoch games
- Added epoch name to next epoch numerals
- Fixed dead animal reappearing / replaying animation
- Fixed team placement on continents
- Fixed HERCs firing sound / ammo type issue
- Game won't launch game if everyone is set as an observer
- Updated art for modern Turkish infantry units
- De-intensified weather effects for better visual recognition of units and buildings
- Disabled scroll reset when new text is added to chat box
- Fixed citizens not continuing to hunt after harvesting an animal
- Improved pathing: units use roads more intelligently now
- Rams are now placed at the front of formations
- Mixed groups of ranged units and rams will no longer cause rams to spin in place when the group is ordered to attack
- Units ordered to attack move which are already attacking something will NOT STOP attacking their target
- Medics ordered to attack move with a group of combat units will now stop as soon as any unit can attack, and will heal their group members
- Improvements to AI building walls / roads
- AI units won't get stuck in Hold Position anymore
- Deathmatch improvement - AI won't autobuild warehouses
- AI won't try to build a wonder if they're under siege
- Fixed bug where AI would start construction of the same wonder multiple times
- AI deathmatch improvement: Devotes less citizens to wall buildings so as to get military buildings up faster
- AI deathmatch improvement: Upgrades units to veteran/elite more frequently
Thanks: _http://worthplaying.com
Empire Earth 2: The Art of Supremacy ушла на золото
В печати: стратегия Empire Earth 2: The Art of Supremacy (PC)
Цитата:
В печати: стратегия Empire Earth 2: The Art of Supremacy (PC)
Цитата:
В продажу игра поступит 17 февраля 2006 года.
Empire Earth II: the Art of Supremacy diary movies
Цитата:
Цитата:
"Behind the Scenes #4"
"Behind the Scenes #5"
"Behind the Scenes #6"
"Behind the Scenes #7"
25.2.2006 | Empire Earth II: The Art of Supremacy в магазинах
Цитата:
Цитата:
Игра Empire Earth II: The Art of Supremacy отправилась в магазины по всему мииру – об этом объявил пресс-релиз от компании Sierra. The Art of Supremacy – это первое дополнение к стратегии-бестселлеру Empire Earth II вышедшей в прошлом году, в котором игроки снова погрузятся в атмосферу величайших мировых сражений прошлого от занесенных снегом российских полей до изнуряющих африканских пустынь.
ogl.ru
удалено автором
Плииз пришлите на мыло русификатор
My E-mail --
kurok@30gigs.com
My E-mail --
kurok@30gigs.com
Цитата:
[/q]
[q]вопрос: как сыграть в сетевую игру имею один cd-key ?
может где-нить есть генератор cd-key для игры?
у меня тот же вопрос. как сыграть по сети???
никак не получается установить патчи. пишет, что у меня не полностью установлена игра и что помочь этому может загрузка игры. я так и делаю, но результата нет. что делать???
народ а где регистрационный номер поискать на 2 часть подскажите пожалуйста
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