Последние, какие были у ATI:
RADEON X600/X550
Catalyst 6.8 для XP/2K
ATI Technologies Inc. 8.282.0.0 от 02.08.2006
RADEON X600/X550
Catalyst 6.8 для XP/2K
ATI Technologies Inc. 8.282.0.0 от 02.08.2006
нет, все прекрасно, возможно ты сторонний софт какой ставил?
А ты потести видюху ATI Tray Tools. Может у тебя дело не в настройках и драйверах. А в самой видео.
Блин, а cracklover-то где? Погрозился делать апдейты, и не дождёшься
DirectX Redist October 2006 (
System Requirements:
- Supported Operating Systems: Macintosh; TabletPC; Windows 2000; Windows 2000 Advanced Server; Windows 2000 Professional Edition ; Windows 2000 Server; Windows 2000 Service Pack 2; Windows 2000 Service Pack 3; Windows 2000 Service Pack 4; Windows 98; Windows 98 Second Edition; Windows ME; Windows Server 2003; Windows Server 2003 R2 (32-Bit x86); Windows Server 2003 R2 Datacenter Edition (32-Bit x86); Windows Server 2003 R2 Datacenter x64 Edition; Windows Server 2003 R2 Enterprise Edition (32-Bit x86); Windows Server 2003 R2 Enterprise x64 Edition; Windows Server 2003 R2 Standard Edition (32-bit x86); Windows Server 2003 R2 Standard x64 Edition ; Windows Server 2003 R2 x64 editions; Windows Server 2003 Service Pack 1; Windows Server 2003 x64 editions; Windows Server 2003, Datacenter Edition (32-bit x86); Windows Server 2003, Datacenter x64 Edition; Windows Server 2003, Enterprise Edition (32-bit x86); Windows Server 2003, Enterprise x64 Edition; Windows Server 2003, Standard Edition (32-bit x86); Windows Server 2003, Standard x64 Edition; Windows Server 2003, Web Edition; Windows Small Business Server 2003 ; Windows XP; Windows XP Embedded; Windows XP Home Edition ; Windows XP Home Edition N; Windows XP Media Center Edition; Windows XP Professional Edition ; Windows XP Professional N; Windows XP Professional x64 Edition ; Windows XP Service Pack 1; Windows XP Service Pack 2; Windows XP Starter Edition; Windows XP Tablet PC Edition
Для проверки контрольных сумм воспользуйся md5-файлом, лежащим в архиве.
What's New in the October 2006 DirectX SDK:
This version of the DirectX SDK contains the following new features, tools, and documentation.
* PIX: HLSL Shader Debugging in Direct3D 9
Using PIX, you can now debug HLSL pixel shaders and vertex shaders in the context of your game. The shader debugger can be started from either the pixel history view or from the mesh viewer. Using the debugger, you can step through the code (forward and backward), stop on the cursor or user-set breakpoints, and add highlights to syntax to make the code easier to read.
* Preview Release of the new HLSL Shader Compiler for Direct3D 9 Targets
This release has a beta version of d3dx9d_31_beta.dll that includes the Direct3D 10 HLSL compiler enabled for Direct3D 9 targets (shader models 2.0 and later). The new compiler has no support for 1_x targets. This debug-only DLL allows developers to utilize the new Direct3D 10 HLSL compiler for their Direct3D 9 shaders, and will become the default compiler for all Direct3D shaders. Please try the new compiler by building your application with d3dx9d_31_beta.dll instead of d3dx9d_31.dll.
For developers using Direct3D 9, the beta DLL provides a programmatic way of using the shader compiler, FXC10.exe, that ships as part of the Direct3D 10 Technology Preview.
It is important to note that this library is still in the beta stage of development. If you have any questions, bugs reports, or feedback, please contact directx@microsoft.com.
* Usability Improvements in XACT
Several usability features have been added to XACT. One such notable feature is that waves in a wavebank that are unused by any sounds are highlighted in red and italics, making it easy to identify those waves that can be removed.
* Improved Control of Chart Quality Using UVAtlas Functions
The Direct3DX DLL has been updated with several improvements. Notably, both D3DXUVAtlasCreate and D3DXUVAtlasPartition now have an additional parameter, dwOptions, that allows developers to control the quality of the generated charts. The file name of the updated DLL is d3dx9_31.dll.
* XInput
The XInput DLL has been updated with a new function, XInputGetKeystroke. This function provides a more general way of getting input data than using XInputGetState. Additionally, the file name of the updated DLL is xinput1_3.dll.
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